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AWDG: When Shit Goes Wrong: Surviving the Death March

April 30, 2015 @ 6:30 pm - 9:30 pm

$10

Designing and building digital experiences is complicated work. Clients change scope drastically with seemingly simple requests. That feature you thought was going to take three days ends up taking 3 weeks. Even removing features from a project can lead to extensive re-design and development hours.  We follow project management methodologies to help control scope and mitigate risk, but the reality is that even the best run project can go off the rails and become the dreaded Death March.

This talk will explore the many reasons why projects can get off track, but more importantly give you strategies and tactics to help weather the storm and be a good team member without murdering your colleagues and ruining your personal relationships.

About Brian Fletcher

Brian Fletcher (Technology Director) leads large-scale technology engagements from planning to execution and delivery. At Huge, he has delivered solutions for clients such as Dell and Lowe’s Home Improvement. Brian has spent the last 15 years delivering innovative web solutions for clients. With a background in front end web development strongly focused on user experience, he thrives on solving complex problems with elegant solutions and pushing the boundaries of technology.

Prior to joining Huge, Brian was Director of UI Engineering at THINK Interactive, where he led development efforts for clients such as Coca-Cola and Orkin.

Brian has previously led development teams at Ogilvy & Mather and Razorfish and has worked with clients including: IHG, AT&T, Delta, Coca-Cola, Bank of America, and State Farm. Brian earned a BA in Telecommunications from the University of Georgia.

Details

Date:
April 30, 2015
Time:
6:30 pm - 9:30 pm
Cost:
$10
Event Category:
Website:
http://www.meetup.com/atlantawebdesign/events/220737575/

Organizer